The first result of the new collaboration between Epic Games, the makers of Fornite, and Lego is set to be released this week, along with two additional games that will significantly broaden the horizons of Fortnite.
The hybrid Lego/Fortnite experience is described as a “survival crafting LEGO adventure” and is scheduled to launch on Thursday, December 7. Lego Fortnite, a live service game suitable for players aged 10 and above, is expected to feature a large multiplayer game world incorporating building elements from Lego games.
The new kid-friendly Fortnite experience is designed to promote creativity, experimentation, and collaboration through play, offering a different experience from the intense battle royale mode. Further details about the gameplay, map, and mechanics are yet to be revealed, apart from a few teaser images.
Epic and Lego announced their partnership in April last year, aiming to create a fun place for kids to play in the metaverse. A year and a half later, online multiplayer games, customizable avatars, and in-game goods remain popular trends.
In addition to Lego Fortnite, Epic has also unveiled Rocket Racing, a supersonic arcade racer developed by the creators of Rocket League, and Fortnite Festival, a music game by the makers of Rock Band which allows players to perform onstage with hit music by their favorite artists. Although Lego Fortnite may be the highlight, Epic is significantly expanding its horizons through partnerships and the development of new games following its acquisition of Rocket League developer Psyonix and Harmonix, the studio behind Rock Band.

Image Credits: Epic Games
Prior to the release of Lego Fortnite, Epic has introduced 1,200 Lego-ified skins in the game, which recently entered a new season (Chapter 5, Season 1). This includes Lego versions of Fortnite characters such as Peely, Raven, and the Cuddle Team Leader.
Lego Fortnite is not Epic’s first attempt to appeal to younger players. While the regular Fortnite game is designed for kids, Epic has faced regulatory issues related to its handling of its young player base. The FTC fined Epic $520 million for utilizing dark pattern designs in its in-game store to entice young players to make purchases. Additionally, Epic’s handling of young players’ online safety has been scrutinized, prompting Fortnite to introduce “cabined accounts” with special restrictions for players under 13 years old in the U.S.
Although Fortnite remains popular, it faces significant competition. To attract younger players, Epic aims to compete with Roblox and Minecraft, two extensively popular games among children under 13, offering open online experiences where kids can play and build worlds together.
By partnering with Lego to develop a collaborative building game and introducing two alternative gaming experiences, Epic is laying the groundwork for its long-term vision in online gaming, whether it’s referred to as the metaverse or not.