“Avatar” hit theaters in 2009, providing an immersive filmgoing experience. However, it also led to unexpected phenomena like “Avatar Depression.”
Certain extended reality experiences, like those in virtual reality headsets, have also caused similar effects, owing to their immersive nature. The process of effectively tricking the brain into believing what it sees in these headsets can lead to cognitive dissonance and even motion sickness for some users.
The Vision Pro, as per Apple, is a spatial computing device that supports mixed reality. Although it primarily offers augmented reality experiences, it can also provide fully immersive experiences through passthrough technology.
Apple recently provided select members of the media with hands-on Vision Pro demos. During these demos, participants explored various features over approximately 60 minutes, including app face scans, usage of the spatial desktop, and movie watching.
The headset’s display is a key aspect, featuring micro-LEDs that pack 23 million pixels per eye, resulting in an ultra-dense 4K display. The company also offers a fitting process, with Geniuses available at all U.S. stores to guide buyers through the selection of components that best fit their face shape.
For users who are unable to visit an Apple Store, the fitting process is also available through the app. The Light Seal, which is designed to keep ambient light from leaking in, had initial issues during a fitting demonstration, but such adjustments are crucial to ensure an optimal user experience.
To address the weight distribution, Apple includes a pair of straps in the box. These straps, which snap on magnetically, help distribute the headset’s weight more comfortably.
Once set up, the Vision Pro’s user experience relies mainly on gestures and the digital crown on top of the visor. The device supports passthrough technology, which provides images of the surrounding environment to the user, creating a mixed reality experience.
One of its key features is spatial computing, enabling users to interact with apps and windows as if they were real physical objects. Additionally, the headset supports Environments, immersive scenes, and experiences created by third-party developers.
During the hands-on demo, participants were also able to experience “Encounter Dinosaurs,” an impressive dinosaur experience developed in collaboration with Jon Favreau. The headset’s EyeSight feature creates a virtual version of the wearer’s face, promoting awareness and avoiding complete isolation from reality.
The Vision Pro is slated for preorder on January 28 and will be available in stores on February 2. Despite the impressive features and capabilities, the high price and limited content may be barriers to widespread adoption.